Break the wall and sneak your way directly east to a Temple Door (2730 Exploration XP). Head south and then east, using Rain and AoE spells to deal with the fire and traps.Alternatively, you can kill the Immaculates for 22100 XP or even do both. Walk past the barricade and win the Charisma game (5460 Charisma XP).You can avoid the traps by walking on the tracks if your perception is not high enough. Using the same avoidance methods move southwest past the trap field all the way to the barricade.When ready, teleport to the Luculla Mines - Chasm Waypoint Portal to reunite your party. Rift travel doesn't work in the mines so it might be a good idea to unload all your loot. At this point consider returning to Silverglen to turn in The Troll's Bounty for Rot 1 non-leathal Void Damage per Turn Immunity. Gather your party members if you left any behind and send them to the Waypoint Portal at the entrance of the mine.Continue past another Death Knight with the same avoidance methods to the southeast past the bridge then head north to trigger a Waypoint Portal (3150 Exploration XP).If you finish this quest before Miner Control, the latter will become uncompletable. Note: In order to complete Miner Control, head northwest, past some more skeleton miners and a pile of destructible rocks.Teleport down to the crates for more loot. Hug the west wall and you will come across a path that ends in a pile of Immaculate bodies for some loot and ore (2730 Exploration XP). With careful timing or through the usage of Invisibility spells or potions walk past the patrolling Death Knight.Enter the guard room to initiate A Long Fuse.Speak to Dreksis to update Goblin Trouble.With high enough perception you may locate a dig spot northwest of the idol room. Along the way is a Tenebrium vein that can be used for The Troll's Bounty. This quest will need to be resolved to progress further. Walk northwest past some skeleton miners to trigger Miner Control.Resolve Hide-And-Mikas through conversation to continue. Move some boxes to the north to reveal Mikas and speak to him to trigger Hide-And-Mikas and Rogue Dread Lords. It is a linear path from here, so continue past the cave entrance and kill all the goblins you encounter to reach the mines.ĭeath Knights of the mineYou will hear a voice calling out to you when you enter the mines. You will eventually come across a goblin guarding a bridge, beyond which is the entrance to the Troll King's Cave. Head out of the Eastern exit in Silverglen (by Lawrence's office) and keep to the East.The Death Knights encountered within the mines are all invulnerable and you will have to sneak or use invisibility potions to get past them.Īs all invulnerable Death Knights in the game can be avoided, completing this quest is optional. It is important to explore and loot everything you can from the mines as it will become inaccessible at the end of this quest. The quest is obtained by speaking to Icara at the Homestead after freeing her in Eternal Winter. Investigating the Mines is a quest in Divinity: Original Sin.
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